![]() ![]() But it wasn’t the single-player mode why most people played the game. As a result, Quake doesn’t feature a story instead plays out like Doom with players going to different unconnected levels each of the four episodes features a boss at the end. Quake came before Half-life and Deus Ex the industry hadn’t explored the concept of having a compelling story to go with the gameplay yet. ![]() Quake also featured an exciting soundscape with Nine Inch Nails recording the game’s soundtrack the best way to describe it would be hauntingly metal. The opening cinematic with the camera zooming past the castle as the game displayed its graphical prowess was considered a defining scene – a sign of technological advancement. Though the game might not be much to look at today, not many people had the hardware to run it properly on its release. Quake featured many improvements over older FPS games, including fully 3D environments that the new Quake engine rendered in real-time. id Software enjoyed success from Doom, with people clamoring for more of the first-person experience and in 1996, id delivered with Quake. That’s what people called FPS games before the genre was able to define itself apart from Doom. In 1993 id Software released Doom, the game that started the FPS genre and resulted in a slew of games entering the market featuring similar graphics and running on the identical engine these games were labelled Doom clones. ![]()
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